ActionScript 3.0 game programming university

1.8 hrs read
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440 pages 2007

About This Book

Gary Rosenzweig's ActionScript 3.0 Game Programming teaches you to use advanced ActionScript, the programming behind Flash, through game creation. The lessons teach all the basics of ActionScript programming through game examples, but the code is easily adapted to non-game-oriented projects, such as Web training and advertising. Written by a real-world Flash developer, this book presents you with 10 projects that get you creating games quickly. The code can be used as is, or modified for entertainment, education, or training applications.

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