Road to Urik
48 min read
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About This Book
"Tyr is free! Tyr is free!" Such is the heady cry that echoes from the darkest warrens to the gleaming chambers of the Council in tat ancient city. Now is your chance to savor life released from the oppressive gloom of the sorcerer-kings — but for how long?
New forces threaten the newly-born independence of Tyr, as outside forces march upon the city. King Tithian is determined to resist, but there are others I—
V
on the Council of Advisors less eager to risk their wealth and lives for the cause of independence. It falls upon you to help mobilize and lead the citizen-army of Tyr on the road to Urik.
Designed for four to six characters of 4th to 7th level, Road to Urik is set in and around Tyr, the campaign base for your **DARK SUN** game. A stand-alone adventure, Road to Urik can also be played as the sequel to Freedom.
New forces threaten the newly-born independence of Tyr, as outside forces march upon the city. King Tithian is determined to resist, but there are others I—
V
on the Council of Advisors less eager to risk their wealth and lives for the cause of independence. It falls upon you to help mobilize and lead the citizen-army of Tyr on the road to Urik.
Designed for four to six characters of 4th to 7th level, Road to Urik is set in and around Tyr, the campaign base for your **DARK SUN** game. A stand-alone adventure, Road to Urik can also be played as the sequel to Freedom.
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