The 3-D animated Apple
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The 3-D animated Apple

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48 min read
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198 pages 1983

About This Book

"With this book, you will learn how to make full use of the graphics features of one of the most powerful and versatile personal computers around: the Apple II. The Apple's graphics capabilities are extensive and Phil Cohen introduces them to you step by step via the BASIC programming language.

First you will learn how to use your Apple to create simple shapes, and then how to make your shapes move around the Apple's screen. You will learn how to use animation to create video games such as the classic *Lunar Lander* and how to give your graphics the appearance of three dimensions. Finally, Phil Cohen shows you how to rotate shapes about a point so that you can view them in any perspective – truly 3D!!

The world of computer graphics is out there waiting for you. Turn to page one and let Phil Cohen introduce you to *The 3-D Animated Apple*." - back cover

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