Book of decamot
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About This Book
"This ingenious book tells the story of how a simple family game based on telling a story using ten unconnected words grew into a unique creative writing programme (program). Packed with illustrative stories and screenplays, it will entertain and inspire you in equal measure as you discover that Decamot can be used to cure writer's block, promote collaborative writing, and enhance typical book club activities, or if you happen to be a teacher, to create clever competitive educational courses for students. Or just read it for its entertainment value alone!"--Back cover.
"Decamot (pronounced decker-mow) started as a Christmas parlour (parlor) game in which each player writes a short story containing ten given words. Each participant is given the same set of ten words and, once completed, invited to read out their story to the assembled group of fellow competitors who vote on which one they consider to be the most entertaining and original."--Preface, p. vii.
"Decamot (pronounced decker-mow) started as a Christmas parlour (parlor) game in which each player writes a short story containing ten given words. Each participant is given the same set of ten words and, once completed, invited to read out their story to the assembled group of fellow competitors who vote on which one they consider to be the most entertaining and original."--Preface, p. vii.
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