Multiple view geometry in computer vision

2.6 hrs read
Rate this book:
655 pages 2003

About This Book

A basic problem in computer vision is to understand the structure of a real world scene given several images of it. The authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor.

Buy This Book

As an Amazon Associate and Bookshop.org affiliate, BookOrb earns from qualifying purchases.

Write a Review

Sign in to write a review.