Libraries got game

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30 min read
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134 pages 2010

About This Book

A much-talked-about topic gets thorough consideration from two educator-librarians, who explain exactly how designer board gameswhich are worlds apart from games produced strictly for the educational market can become curricular staples for students young and old.

Features arguments for using boardgames in schools as well as a lengthy listing of games with connections to curricular areas.

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