Windows 2000 Graphics API Black Book

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1,224 pages 2001

About This Book

Annotation Hundreds of graphics coding examples and tips and tricks are provided. It features a complete presentation of specific DirectDraw-based solutions, computer graphics algorithms, and a primer on computer graphics theory, which is also helpful for game developers. The book also teaches how to control every aspect of Windows bitmaps, reliably render/capture images to the printer and other devices, and compressing and decompressing images.

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